![]() ![]() Just because you could make it a GEM app, doesn't mean you should! The MS-DOS versions of most of these don't limit speed, so they are unplayable on modern machines unless you find a patched version. Ultima II on the ST is particularly awful. All sounds work except the voices during cut scenes. ago So I am having the same issue kind of. Took too many liberties with the graphics and spoils the charm. I have to open the game, then open the sound control panel, disable my audio device, then re-enable it to get it to work. ![]() For Ultima IV, it is basically almost a different game, so one should definetely play computer version of Ultima IV. But they are quite different so it might make sense to play both. I don't like the ST/Amiga versions of some of these. For Ultima III, one do not lose much if playing NES vs computer versions - there is even some additions on NES version. Not sure how playable it is with the slow disk access The C-64 has more flexibility here, so it's version looks best of the 8-bits (IMO) It has all the colors, but not the color bleed of the Apple II, and better music. Atari Can't really do that in high-res mode for a tile based came. The game was designed for the 6 colors of the Apple II, so the game really needs red, greed, blue, purple, white and black to look proper. Other Ataris can easily have abysmal color schemes like red water, blue foliage or some other scheme that looks way wrong. The optimum color scheme for Atari seems to be green foliage/ purple water (purple can pass for red or blue). It used artifacting, so you needed the right chipset in your Atari for the colors to even look right. I'm surprised that people think the Atari 8-bit versions had superior colors for this game. (Not to dis the Atari ST, since I love that and that series dominates my hardware collection. Ultima III - Exodus Publication date 1983 ORIGIN Systems, Inc. Released in 1983, 1 it was the first Ultima game published by Origin Systems. It is the final installment in the 'Age of Darkness' trilogy. Exodus is also the name of the game's principal antagonist. I also then got Ultima II and IV for the Atari (retail boxes) eventually which I enjoyed but never finished (tis on my bucket list since I finished Sundog for the ST) and I got a "pirated" Ultima I back in the day but never played it much. Ultima III: Exodus is the third game in the series of Ultima role-playing video games. I will say I started with Ultima IV on the Apple on a friend's computer and then my parents bought me Ultima III for the Atari (which I think we encountered a bug that wouldn't have let us finish concerning the Mark of the Serpent (but even if it was a bug and not our gradeschool understanding screwing it up, we got around it with a sector editor). But the Apple had Ultima V and the Atari 8 bit only went to IV (officially). Supports Sound I, Spound/Speech, Sound II. play Mockingboard music on each Apple II. IV and Ultima V, While each game works in any Apple II with 64KB of RAM, not all will. Ultima III: Exodus, is the third game in the series and the last installment of the Age of Darkness trilogy. Sub-30 is reachable, I think, with a combination of better execution and better luck, using this route.In my opinion, as someone who played them back in the day and also played the Apple versions. Each of the Ultimas that work with a Mockingboard, Ultima III, Ultima. I whiffed the final floor fight badly, not just getting the wizard killed but also taking a lot of time to do it. I bumbled "dig" and "bribe" commands a few times, and at least one "Search." Little movement errors cropped up in various places. Mucked up the Perinian Depths gold grind and needed to light up twice to get back on track. The other dragons were okay on the map-screen breathing but the first fight wasn't kind at all, very nearly ending the run with attack spells.Īs for user error. I had restarts in Doom and Snake, I had the whirlpool about as far away from me as it could be when I needed it, the wind was (typically) uncooperative, money grind was high side of average but I struggled to get some of the chests open, I got exploded a couple times in Castle Fire and the first dragon decided to use his one opportunity to breathe on me to. I whiffed the last fight with Floors and wound up getting my wizard dead and being very slow about it. ![]() RNG wasn't on my side in the dungeons, and while it wasn't as awful as it could have been in Castle Fire, it still wasn't great. Gamebanshee they reveal an upgrade for the venerable Ultima III: Exodus which adds sound effects to the pc version. ![]()
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